Category Archives: AMAC II
While I’m working on the animations, I made few tests about rear turret as you can see on the screenshot ; a very special F-4 😉 For now the orientation of the turret is fixed but as the shooting arc … Continue reading
During the resolution of the turn, the decoy flares are now displayed.
First test with a realistic map: The visibility of the aircraft is good, more than I expected. So this test will be probably validated. The frame rate loss is important but less than I expected. Actually I have about 30 frames per … Continue reading
Always no demo ready for now, despite what I have announced, a first demo to the end of 2014. I’ve fallen behind on my schedule, is the problem to work on my free time. Also I’ve been busy the past … Continue reading
Each aircraft have its own weapons load chart according its external hard points.
If conditions are satisfied, the player can choose the tailing maneuver which allow to follow the target designated on radar whatever the next target’s maneuver. Of course this is not automatically (depend of the skill of both pilots, the characteristic … Continue reading
Actually working on unit’s stacks. The planes will be displayed by altitude order: