Category Archives: AMAC II

AMAC2 : rear turret

While I’m working on the animations, I made few tests about rear turret as you can see on the screenshot ; a very special F-4 😉 For now the orientation of the turret is fixed but as the shooting arc … Continue reading

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AMAC2 – Mini preview of v0.2.3

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AMAC2: Desert Map Preview

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AMAC2: Flares

During the resolution of the turn, the decoy flares are now displayed.

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AMAC2: Working on the map

First test with a realistic map: The visibility of the aircraft is good, more than I expected. So this test will be probably validated. The frame rate loss is important but less than I expected. Actually I have about 30 frames per … Continue reading

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AMAC2: Dogfight

Always no demo ready for now, despite what I have announced, a first demo to the end of 2014.  I’ve fallen behind on my schedule, is the problem to work on my free time. Also I’ve been busy the past … Continue reading

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Amac2: ‘L’Armée de l’air’ is coming!

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Amac2: weapons load chart

Each aircraft have its own weapons load chart according its external hard points.

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AMAC2: Follow the target

If conditions are satisfied, the player can choose the tailing maneuver which allow to follow the target designated on radar whatever the next target’s maneuver. Of course this is not automatically (depend of the skill of both pilots, the characteristic … Continue reading

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AMAC2: Unit’s stack

Actually working on unit’s stacks. The planes will be displayed by altitude order:

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