Sainte-Mère-Eglise

Inspired but not realistic/historical scenario 😉

Lenght: ~20-40 turns ?

Missions: You must have control of Sainte-Mere-Eglise (village and bridge).

Force Selection:

Initial Start:

Notes:

New morale system (only for player):

  • when a unit is isolated (without a friendly unit within three distance), this unit suffers a loss of moral at the beginning of each round.
  • a new unit : a U.S. officer who has the ability to boost the morale of nearby units at the beginning of each round.

 

Comments, feedbacks and suggestions are welcome on Slitherine forum 😉

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